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The Manhattan Project: Creativity and Computing synthesised - STEM Conference 2018

This workshop provides a demonstration of the Manhattan digital environment a platform designed to support and motivate learning programming through musical creativity. The software combines music editing with a scalable level of coding – from simple formulas or code fragments to more advanced algorithms and generative music. Following a 20-minute introduction to the project and program delegates will have the opportunity to interact with the software through one of the lessons which takes a topic in computer science (e.g. iteration conditional statements or variables and arrays) and explores it in a musical context. The session will show how the environment enables a wide range of complex computing concepts to be taught visually and musically – supporting intrinsic motivation scalable challenge and personal creativity to foster deeper engagement with the subject. The session is ideal for educators in computing and non-computing disciplines looking to develop students’ computational thinking styles and aesthetics.

The materials published on this page were originally created by the Higher Education Academy.