Using escape-type gaming allows for an interactive gaming experience that will inevitably enhance the students’ development of working collaboratively to solve problems, and as such giving a valuable insight into the collaborative nature of the Built Environment. This presentation will introduce the development of a game-based learning event, in the form of an Escape Room and Treasure Hunt amalgamation, to create the 'USW Escape Campus', used, not only as an introduction to the University Campus, but as a means to support collaboration.
STEM2020 - Escape Campus: An amalgamation of Escape Room and Treasure Hunt concepts to enhance teamwork
03/02/2020
STEM2020 - Emmajane Mantle
View Document