Many students find the transition to higher education to be difficult due to the need to move from a more teacher-guided approach in the school to university’s autonomous learner approach. There are many challenges in teaching anatomy like fewer teaching staff reduced teaching time delivering as per the new curriculum design and increasingly diverse populations on the rise. These place considerable stress both on students and the lecturers who deliver the anatomy module in the first year of the clinical programme. This session will report on a project to develop gamified technology that will enhance self-directed learning and evaluate the effectiveness of these technologies on student engagement retention of knowledge and usefulness.
Teaching and Learning Conference 2019: Application of gamified self-directed learning technology in teaching Anatomy
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